Most of the people got problems with letting the AI run to a point while in combat. This is achievable with coding and such but most of the people dont got any expierence with it and dont know how.
This flowgraph uses an AI:Execute with the action set to run_combat there is another 1 with run_combat_3s wich let's the AI perform tha action for 3 seconds.
I hope i helped some people with this.
NL--banneboy--NL